caption | |
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Spout Cross | |
In Game Portrait: | caption |
Element: | File:ElementAqua.png Aqua |
Charge Shot Range: | |
Attack Formula: | (10 × Attack level + 20) |
Damage: | 30, 40, 50, 60, 70 |
Charge Time: | 60, 50, 40, 30, 20f |
ChargeShot Startup: | 3f |
ChargeShot Active Frames: | f |
ChargeShot End Lag: | f |
ChargeShot Travel Speed: | 2f per panel |
ChargeShot Properties: | Flashing, Flinching Aqua Element |
Spout Cross
SpoutCross is Aqua element which is weak to Electric attacks. Charge shot hits the target in the same row and the panel behind it.
Bubble Shot deals 30, 40, 50, 60, 70 damage (10 × Attack level + 20).
- While in SpoutCross, when MegaMan uses a non-time freezing Aqua chip, he heals 5% of his base HP which ignores HP acquired by NaviCust (50 healing at 1000 base HP).
- Non-time freezing Aqua chips can be charged to deal double damage, which takes 40f.
- MegaMan also will not slip on Ice panels while in SpoutCross.
Notes
- The Invisible + Barrier interaction causes the Charge Shot to go through the opponent and miss.
Frame Data
Charge times are 60, 50, 40, 30, 20f, and it has a 3f windup and spends one frame traveling each panel
Startup | Active | Recovery |
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3 |
Spout Beast
Spout Beast | |
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In Game Portrait: | caption |
Element: | File:ElementAqua.png Aqua |
Beast Charge Shot Range: | 2x1 |
Attack Formula: | 5x (10 × Attack level + 10) |
Damage: | 5x (30, 40, 50, 60, 70) |
Charge Time: | 20f |
Beast Charge Startup: | f |
Beast Charge Active Frames: | f |
Beast Charge End Lag: | f |
Beast Charge Travel Speed: | |
Beast Charge Properties: | Flinching Aqua Element |
SpoutCross is Aqua element which is weak to Electric attacks.
Aqua Spiral hits a 2x1 area ahead of MegaMan dealing 5 flinching hits in quick succession. It deals 20, 30, 40, 50, 60 (10 × Attack level + 10) damage
- While in SpoutCross, when MegaMan uses a non-time freezing Aqua chip, he heals 5% of his base HP which ignores HP acquired by NaviCust (50 healing at 1000 base HP).
- Non-time freezing Aqua chips can be charged to deal double damage, which now takes 20f instead of 40f.
- MegaMan also will not slip on Ice panels while in SpoutCross.
Notes
AquaSpiral is a known death flag in the community. Time and time again an attempted and missed AquaSpiral rapidly leads to loss regardless of how well the player is doing beforehand. USE WITH CAUTION
Frame Data
Charge time is 20f, and it has a f windup and lasts for f
- find out about the time it takes for each hit
Startup | Active | Recovery |
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