JudgeMan chip series (BN6)

Chip series (BN6)
Revision as of 17:32, 19 October 2022 by Move page script (talk | contribs) (Move page script moved page JudgeMan chip series (6) to JudgeMan chip series (BN6) without leaving a redirect)
File:Chip 6 031.png
File:Chip Icon 6 031.png JudgeMan
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #31
ElementElec Elec
Attack power100
CodesJ *
MB52 (max 1 copy)
File:Chip 6 032.png
File:Chip Icon 6 032.png JudgeMnEX
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #32
ElementElec Elec
Attack power120
CodesJ
MB62 (max 1 copy)
File:Chip 6 033.png
File:Chip Icon 6 033.png JudgeMnSP
DescriptionWhip 3 panels forward
Class[[Chips (BN6)#|]] Mega
Library #33
ElementElec Elec
Attack power
CodesJ
MB72 (max 1 copy)

Paralyzes for 120f and Invis-piercing. If you are at a panel disadvantage, those panels become Balance Books and are reclaimed. Books do not spawn on broken/hole panels or occupied panels (obstacle/player) and will not return area if they were unable to spawn at all on the affected columns. Books cannot go over holes and will disappear. Cannot be used on a hole. Books hit for 20 damage for the V1 version, 30 for the EX version and 40 for the SP version. Each book is null type and cannot be boosted by attack boosts, but are affected by Full Synchro and Anger’s 2x.

Template:Navplate chips 6