Air Hockey (BN6)

Chip series (BN6)
Revision as of 08:07, 19 October 2022 by Move page script (talk | contribs) (Move page script moved page AirHockey to AirHockey (6) without leaving a redirect)
File:Chip 6 051.png
File:Chip Icon 6 051.png AirHocky
DescriptionBounce the puck off walls
Class[[Chips (BN6)#|]] Standard
Library #51
ElementBreak Break
Attack power60
CodesL M N
MB19 (max 5 copies)
Chip lockout50 frames
Part of program advancesPitHocky

Hits a total of 11 times. If the puck doesn’t have enough columns to bounce around, it will just disappear. Will stop on holes. Has 50f chip lockout. Lockout timer starts when Megaman returns to idle. Chip delay after use is considerably shorter in Beast Out & multiple AirHockeys can be quickly chained together as a result.


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