Black Bomb (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage ins...")
 
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{{Infobox chip
|name=BlkBomb
|description=Thrw shel 3sqr fwd. Fire attk
|class=Standard
|number=65
|element=Fire
|damage=250
|mb=32
|code1=B
|code2=F
|code3=O
|delay=0
|properties=TODO
|name_ja=ブラックボム
|description_ja=ふはつだんを3マス前になげる!炎攻撃でバクハツ!
}}
BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f
BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f
Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead.
Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead.
Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.
Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.
{{Navplate chips}}

Revision as of 13:14, 18 October 2022

File:Chip 065.png
File:Chip Icon 065.png BlkBomb
DescriptionThrw shel 3sqr fwd. Fire attk
Class[[Chips (BN)#|]] Standard
Library #65
ElementFire Fire
Attack power250
MB32
Part of program advancesSome use of "" in your query was not closed by a matching "".

BlackBomb takes 52f to land. Impact damage is 100 and pseudo-breaking. It lasts for 6000f Impacting an enemy with FireBody causes it to detonate and deal the listed damage instead. Impacting an enemy with FireBody while using WhiteCapsule results in dealing the impact damage and paralyzing, and then detonating, dealing its listed damage and paralyzing again. Blocks wind gusts.