BlastMan chip series (BN6): Difference between revisions

Chip series (BN)
m (Move page script moved page BlastMan Series to BlastMan series without leaving a redirect)
No edit summary
Line 1: Line 1:
{{Infobox chip
|name=BlastMan
|description=Head fwd & launch blst attk
|class=Mega
|number=22
|element=Fire
|damage=120
|mb=30
|code1=B
|code2=*
|delay=0
|name_ja=ブラストマン
|description_ja=たて3れつにすすむねっぷう攻撃!
}}
{{Infobox chip
|name=BlastMnEX
|description=Head fwd & launch blst attk
|class=Mega
|number=23
|element=Fire
|damage=140
|mb=49
|code1=B
|delay=0
|name_ja=ブラストマンEX
|description_ja=たて3れつにすすむねっぷう攻撃!
}}
{{Infobox chip
|name=BlastMnSP
|description=Head fwd & launch blst attk
|class=Mega
|number=24
|element=Fire
|damage=0
|mb=68
|code1=B
|delay=0
|name_ja=ブラストマンSP
|description_ja=たて3れつにすすむねっぷう攻撃!
}}
Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.
Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.
{{Navplate chips}}

Revision as of 18:05, 18 October 2022

File:Chip 022.png
File:Chip Icon 022.png BlastMan
DescriptionHead fwd & launch blst attk
Class[[Chips (BN)#|]] Mega
Library #22
ElementFire Fire
Attack power120
MB30
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 023.png
File:Chip Icon 023.png BlastMnEX
DescriptionHead fwd & launch blst attk
Class[[Chips (BN)#|]] Mega
Library #23
ElementFire Fire
Attack power140
MB49
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 024.png
File:Chip Icon 024.png BlastMnSP
DescriptionHead fwd & launch blst attk
Class[[Chips (BN)#|]] Mega
Library #24
ElementFire Fire
Attack power
MB68
Part of program advancesSome use of "" in your query was not closed by a matching "".

Can be used over broken/hole panels. Blast Fire comes from behind your field and hits obstacles on your backmost column. Using BlastMan from bottom row will not hit top row, & using from top row will not hit bottom row.