Circle Gun (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor...")
 
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{{Infobox chip
|name=CircGun
|description=Stop sght w/Button and attck
|class=Standard
|number=137
|element=Cursor
|damage=150
|mb=35
|code1=P
|code2=T
|code3=V
|delay=0
|properties=TODO
|name_ja=サークルガン
|description_ja=まわるサイトをボタンでとめてショット攻撃!
}}
Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped.
Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped.
Circlegun timeout position
Circlegun timeout position
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{{Navplate chips}}

Revision as of 13:34, 18 October 2022

File:Chip 137.png
File:Chip Icon 137.png CircGun
DescriptionStop sght w/Button and attck
Class[[Chips (BN)#|]] Standard
Library #137
ElementCursor Cursor
Attack power150
MB35
Part of program advancesSome use of "" in your query was not closed by a matching "".

Does not hit targets on broken/hole panels. When the enemy’s field only consists of a single column, the center panel will always be hit twice regardless of where the cursor was stopped. Circlegun timeout position


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