DiveMan chip series (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page DiveMan series to DiveMan chip series without leaving a redirect)
m (Text replacement - "{{Infobox chip" to "{{Infobox chip |gamenumber=6")
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=DiveMan
|name=DiveMan
|description=Snd giant wave acrs area 2pnl
|description=Snd giant wave acrs area 2pnl
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=DiveManEX
|name=DiveManEX
|description=Snd giant wave acrs area 2pnl
|description=Snd giant wave acrs area 2pnl
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{{Infobox chip
{{Infobox chip
|gamenumber=6
|name=DiveManSP
|name=DiveManSP
|description=Snd giant wave acrs area 2pnl
|description=Snd giant wave acrs area 2pnl

Revision as of 06:31, 19 October 2022

File:Chip 6 025.png
File:Chip Icon 6 025.png DiveMan
DescriptionSnd giant wave acrs area 2pnl
Class[[Chips (BN6)#|]] Mega
Library #25
ElementAqua Aqua
Attack power130
CodesD *
MB45 (max 2 copies)
File:Chip 6 026.png
File:Chip Icon 6 026.png DiveManEX
DescriptionSnd giant wave acrs area 2pnl
Class[[Chips (BN6)#|]] Mega
Library #26
ElementAqua Aqua
Attack power150
CodesD
MB60 (max 1 copy)
File:Chip 6 027.png
File:Chip Icon 6 027.png DiveManSP
DescriptionSnd giant wave acrs area 2pnl
Class[[Chips (BN6)#|]] Mega
Library #27
ElementAqua Aqua
Attack power
CodesD
MB75 (max 1 copy)

Summons waves on the farthest owned panel on each row and travel 3 panels ahead. Will not rise up from broken/hole panels or if there is an obstacle on it. DiveMan can be summoned while on top of a hole.