Golem Hit chip series (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist...")
 
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{{Infobox chip
|name=GolmHit1
|description=Hit 3panl area arnd clst enmy
|class=Standard
|number=127
|element=Break
|damage=140
|mb=17
|code1=I
|code2=K
|code3=Y
|delay=20
|properties=TODO
|name_ja=ゴーレムパンチ1
|description_ja=いちばんちかくのてきのエリアマスにたて3マスのパンチ
}}
Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.
Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.
{{Navplate chips}}

Revision as of 13:29, 18 October 2022

File:Chip 127.png
File:Chip Icon 127.png GolmHit1
DescriptionHit 3panl area arnd clst enmy
Class[[Chips (BN)#|]] Standard
Library #127
ElementBreak Break
Attack power140
MB17
Chip lockout20 frames
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Strikes 1x3 on the first enemy panel within MegaMan’s row. Enemies standing on broken panels within that range will not be damaged, unless they are directly hit by the fist part of the attack. They have 20f chip lockout.