Grab Banish chip series (BN6)

Chip series (BN6)
Revision as of 17:31, 19 October 2022 by Move page script (talk | contribs) (Move page script moved page GrabBanish chip series (6) to GrabBanish chip series (BN6) without leaving a redirect)
File:Chip 6 166.png
File:Chip Icon 6 166.png GrabBnsh
Description20 damage for every stolen sq
Class[[Chips (BN6)#|]] Standard
Library #166
ElementNull Null
Attack power20
CodesB M S
MB24 (max 4 copies)
File:Chip 6 167.png
File:Chip Icon 6 167.png GrabRvng
Description40 damage for every stolen sq
Class[[Chips (BN6)#|]] Standard
Library #167
ElementNull Null
Attack power40
CodesI Q Z
MB50 (max 1 copy)

Invis-piercing. Banish deals 20 for each panel and Revenge deals 40 for each panel. Afterwards, the enemy is Big Pushed back to their backmost column. (Additional info on Dragging can be found in Game Mechanics section) If enemy remains in the area that is stolen, it will not return panels until they step back. If an object is on the area that is stolen, regardless of possession, the panels will not return until it is moved or destroyed. After the attack has been dealt, if the enemy took no damage and/or had a barrier/aura put up afterwards, they will not get pushed back. Change from previous game: Now invis-pierces.


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