Little Boiler chip series (BN6): Difference between revisions

Chip series (BN)
m (Move page script moved page LilBoiler Series to LilBoiler series without leaving a redirect)
m (Text replacement - "|properties=.+\n" to "")
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|code3=L
|code3=L
|delay=0
|delay=0
|properties=TODO
||name_ja=リトルボイラー1
|name_ja=リトルボイラー1
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
}}
}}
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|code3=V
|code3=V
|delay=0
|delay=0
|properties=TODO
||name_ja=リトルボイラー2
|name_ja=リトルボイラー2
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
}}
}}
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|code3=Z
|code3=Z
|delay=0
|delay=0
|properties=TODO
||name_ja=リトルボイラー3
|name_ja=リトルボイラー3
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
|description_ja=3マス前にヤカーン攻撃をあてるたびに攻撃力がアップする
}}
}}

Revision as of 17:17, 18 October 2022

File:Chip 139.png
File:Chip Icon 139.png LilBolr1
Description3pnl fwd Kttl attk Attack+
Class[[Chips (BN)#|]] Standard
Library #139
ElementSummon Summon
Attack power100
MB18
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 140.png
File:Chip Icon 140.png LilBolr2
Description3pnl fwd Kttl attk Attack+
Class[[Chips (BN)#|]] Standard
Library #140
ElementSummon Summon
Attack power140
MB23
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 141.png
File:Chip Icon 141.png LilBolr3
Description3pnl fwd Kttl attk Attack+
Class[[Chips (BN)#|]] Standard
Library #141
ElementSummon Summon
Attack power180
MB28
Part of program advancesSome use of "" in your query was not closed by a matching "".

LilBoiler takes 52f to land and lasts for 96f before exploding and dealing damage to the 3x3 area surrounding it. Boiling damage is Aqua element. Collision with the Boiler will deal half damage of its attack value. Dust Cross/Beast can suck up the LilBoiler while it is in the air. Attacks received by the kettle from either player will increase its base damage by an amount equal to the received attack. Accumulated damage caps at 999. Break and Pseudo-Breaking attacks will destroy the kettle and prevent it from firing off its main attack. The kettle automatically explodes after 3 hits. The kettle continues to tally the hits even during timefreeze, so multihit timefreeze chips do not get to bypass the 3-hit limit.