Meteor Knuckle (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "The 16 fists will only hit panels adjacent or directly diagonal to the enemy, and only the opponent’s panels. Consecutive fists will never hit the same panel. Changes panels...")
 
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{{Infobox chip
|name=MetrKnuk
|description=Meteors bombard from sky
|class=Giga
|game=Falzar
|number=2
|element=Break
|damage=100
|mb=90
|code1=N
|delay=0
|name_ja=メテオナックル
|description_ja=うちゅうからせいぎのこぶしがむすうにふりそそぐ
}}
The 16 fists will only hit panels adjacent or directly diagonal to the enemy, and only the opponent’s panels. Consecutive fists will never hit the same panel. Changes panels before dealing damage.  
The 16 fists will only hit panels adjacent or directly diagonal to the enemy, and only the opponent’s panels. Consecutive fists will never hit the same panel. Changes panels before dealing damage.  
The maximum number of hits possible is 8 with a minimum of one hit. The number of hits depends on the area surrounding the opponent and the random chance for each panel to be hit. If the opponent is off their field it will hit any of their panels at random. When used there is a chance for the last hit to land after the Time Freeze ends. This means that in a TFC, the last hit can be blocked by a defense chip the opponent uses.
The maximum number of hits possible is 8 with a minimum of one hit. The number of hits depends on the area surrounding the opponent and the random chance for each panel to be hit. If the opponent is off their field it will hit any of their panels at random. When used there is a chance for the last hit to land after the Time Freeze ends. This means that in a TFC, the last hit can be blocked by a defense chip the opponent uses.
{{Navplate chips}}

Revision as of 17:52, 18 October 2022

File:Chip 002.png
File:Chip Icon 002.png MetrKnuk
DescriptionMeteors bombard from sky
Class[[Chips (BN)#|]] Giga
Library #2
ElementBreak Break
Attack power100
MB90
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The 16 fists will only hit panels adjacent or directly diagonal to the enemy, and only the opponent’s panels. Consecutive fists will never hit the same panel. Changes panels before dealing damage. The maximum number of hits possible is 8 with a minimum of one hit. The number of hits depends on the area surrounding the opponent and the random chance for each panel to be hit. If the opponent is off their field it will hit any of their panels at random. When used there is a chance for the last hit to land after the Time Freeze ends. This means that in a TFC, the last hit can be blocked by a defense chip the opponent uses.