Mine (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n")
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|damage=200
|damage=200
|mb=28
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|codes=A,S,T\n|delay=0
\|codes=A,S,T|delay=0
||name_ja=ステルスマイン
||name_ja=ステルスマイン
|description_ja=てきエリアのどこかに見えないじらいをセットする!
|description_ja=てきエリアのどこかに見えないじらいをセットする!

Revision as of 21:05, 18 October 2022

"\" can not be assigned to a declared number type with value 28.

File:Chip 148.png
File:Chip Icon 148.png Mine
DescriptionPlace a mine in enmy area
Class[[Chips (BN)#|]] Standard
Library #148
ElementSummon Summon
Attack power200
CodesA S T
MB28 \
Part of program advancesSome use of "" in your query was not closed by a matching "".

Counts as a Neutral obstacle. Invis-pierces. FloatShoes will ignore Mines set-up on the field. Won’t be sucked in by Dust Cross’ obstacle inhale. Players can step on their own mine after AreaGrabs or during Gregar beast jump. Mine will randomly pick a panel 119 times and land on the last one. Mine will not land on an occupied or broken/hole panel.