Snake (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in t...")
 
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{{Infobox chip
|name=Snake
|description=Call snke from hole in area.
|class=Standard
|number=103
|element=Null
|damage=30
|mb=34
|code1=H
|code2=M
|code3=L
|delay=0
|properties=TODO
|name_ja=カモンスネーク
|description_ja=じぶんのエリアのあなマスからヘビがとんでいく!
}}
Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first.
Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first.
Change from previous game: No longer Wood and now causes flashing.
Change from previous game: No longer Wood and now causes flashing.
{{Navplate chips}}

Revision as of 13:32, 18 October 2022

File:Chip 103.png
File:Chip Icon 103.png Snake
DescriptionCall snke from hole in area.
Class[[Chips (BN)#|]] Standard
Library #103
ElementNull Null
Attack power30
MB34
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Targets all enemies and objects on field. Does not target non-Cube obstacles you control nor targets behind or in the same column of spawned snakes. If there is no target in the same row, it goes to the target on the upper row first. Change from previous game: No longer Wood and now causes flashing.