Static (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3")
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|damage=20
|damage=20
|mb=30
|mb=30
|codes=GSV
|codes=G,S,V\n|delay=0
|delay=0
||name_ja=ノイズストーム
||name_ja=ノイズストーム
|description_ja=2マス前にノイズのアラシ!バグがあるとパワーアップする
|description_ja=2マス前にノイズのアラシ!バグがあるとパワーアップする

Revision as of 21:02, 18 October 2022

File:Chip 054.png
File:Chip Icon 054.png Static
DescriptionA static blast 2sq ahead
Class[[Chips (BN)#|]] Standard
Library #54
ElementWind Wind
Attack power20
CodesG S V\n
MB30
Part of program advancesSome use of "" in your query was not closed by a matching "".

Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1. 0 bugs: 1 tornado. 1x1. 1 bug: 2 tornadoes. 2x1. -- shape. 2 bugs: 4 tornadoes. 1x3 with 1x1 behind it. |- shape. 3 bugs: 6 tornadoes. 2x3. || shape. Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.