Static (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page Static (6) to Static (BN6) without leaving a redirect)
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|description=A static blast 2sq ahead
|description=A static blast 2sq ahead
|class=Standard
|class=Standard
|librarysection=Standard
|number=54
|number=54
|element=Wind
|element=Wind

Revision as of 19:06, 19 October 2022

Chip 6 Standard 054.png
Chip Icon 6 Standard 054.png Static
DescriptionA static blast 2sq ahead
ClassStandard
Library #54
ElementWind Wind
Attack power20
CodesG S V
MB30 (max 3 copies)

Range increases from every unique bug. Increased level bugs do not increase range. Unlike Tornado, this does not absorb panel types. Every tornado hits 8 times. Using BugFix will reduce the range back to 1x1. 0 bugs: 1 tornado. 1x1. 1 bug: 2 tornadoes. 2x1. -- shape. 2 bugs: 4 tornadoes. 1x3 with 1x1 behind it. |- shape. 3 bugs: 6 tornadoes. 2x3. || shape. Change from previous game: Tornadoes no longer paralyze enemies if they have SuperArmor.

Template:Navplate chips 6