TomahawkMan chip series (BN6): Difference between revisions

Chip series (BN)
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|damage=140
|damage=140
|mb=40
|mb=40
|codes=
|codes=T,*
|||codes=T,*
|delay=0
|delay=0
|name_ja=トマホークマン
|name_ja=トマホークマン
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|damage=160
|damage=160
|mb=60
|mb=60
|codes=
|codes=T
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|delay=0
|delay=0
|name_ja=トマホークマンEX
|name_ja=トマホークマンEX
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|damage=0
|damage=0
|mb=80
|mb=80
|codes=
|codes=T
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|delay=0
|delay=0
|name_ja=トマホークマンSP
|name_ja=トマホークマンSP

Revision as of 21:10, 18 October 2022

File:Chip 010.png
File:Chip Icon 010.png TmhkMan
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #10
ElementWood Wood
Attack power140
CodesT *
MB40
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 011.png
File:Chip Icon 011.png TmhkManEX
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #11
ElementWood Wood
Attack power160
CodesT
MB60
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 012.png
File:Chip Icon 012.png TmhkManSP
DescriptionSlice 2sq side,3sq vertical
Class[[Chips (BN)#|]] Mega
Library #12
ElementWood Wood
Attack power
CodesT
MB80
Part of program advancesSome use of "" in your query was not closed by a matching "".

Sword type as secondary element. Swings the 2x3 panels ahead. Causes flinching but not flashing. Does not spawn if used on broken panels.