Tornado (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3")
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|damage=20
|damage=20
|mb=16
|mb=16
|codes=LRT
|codes=L,R,T\n|delay=0
|delay=0
||name_ja=トルネード
||name_ja=トルネード
|description_ja=2マス前方に8ヒットのたつまきを発生させる!
|description_ja=2マス前方に8ヒットのたつまきを発生させる!

Revision as of 21:03, 18 October 2022

File:Chip 053.png
File:Chip Icon 053.png Tornado
Description8hit strm 2 squares ahead
Class[[Chips (BN)#|]] Standard
Library #53
ElementWind Wind
Attack power20
CodesL R T\n
MB16
Part of program advancesSome use of "" in your query was not closed by a matching "".

Hits the panel two panels in front of MegaMan 8 times. If this is used on an Ice, Grass, or Volcano panel, it will double the damage per hit and consume the panel. It does non-flashing damage. In EXE6, a glitch occurs when a Tornado with WhiteCapsule attached is used over an elemental panel; instead of paralyzing, the damage is doubled again. This glitch is banned in competitive play. In international versions, this is fixed and the combination works as intended.