Train Arrow chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "|codes=↵|||codes=" to "|codes=")
m (Text replacement - "||name_ja" to "|name_ja")
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|codes=A,F,K
|codes=A,F,K
|delay=0
|delay=0
||name_ja=トレインアロー1
|name_ja=トレインアロー1
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
}}
}}
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|codes=G,M,Z
|codes=G,M,Z
|delay=0
|delay=0
||name_ja=トレインアロー2
|name_ja=トレインアロー2
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
}}
}}
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|codes=M,S,Y
|codes=M,S,Y
|delay=0
|delay=0
||name_ja=トレインアロー3
|name_ja=トレインアロー3
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
|description_ja=前方のてきにアローてきとのキョリがはなれてるほどよい
}}
}}

Revision as of 21:11, 18 October 2022

File:Chip 023.png
File:Chip Icon 023.png TrnArrw1
DescriptionHits enmy w/arrow. Use dstnc
Class[[Chips (BN)#|]] Standard
Library #23
ElementAqua Aqua
Attack power30
CodesA F K
MB30
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 024.png
File:Chip Icon 024.png TrnArrw2
DescriptionHits enmy w/arrow. Use dstnc
Class[[Chips (BN)#|]] Standard
Library #24
ElementAqua Aqua
Attack power40
CodesG M Z
MB36
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 025.png
File:Chip Icon 025.png TrnArrw3
DescriptionHits enmy w/arrow. Use dstnc
Class[[Chips (BN)#|]] Standard
Library #25
ElementAqua Aqua
Attack power50
CodesM S Y
MB42
Part of program advancesSome use of "" in your query was not closed by a matching "".


Number of arrows is equal to the amount of panels between Megaman and the next hittable obstacle/enemy in the same row, plus 1 extra arrow. If there is no object/enemy in the row and the user is standing on the very back of the area, can spawn up to 6 arrows. The extra 1 arrow will not fire if MegaMan becomes paralyzed, bubbled, frozen or flinches after taking out the bow.