Voodoo Doll (BN6): Difference between revisions

Chip series (BN6)
m (Reverted edits by Bigfarts (talk) to last revision by Move page script)
Tags: Replaced Rollback
m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1")
Line 4: Line 4:
|description=Throws VDoll 3sq ahead
|description=Throws VDoll 3sq ahead
|class=Standard
|class=Standard
|librarysection=Standard
|number=153
|number=153
|element=Summon
|element=Summon

Revision as of 19:05, 19 October 2022

Chip 6 Standard 153.png
Chip Icon 6 Standard 153.png VDoll
DescriptionThrows VDoll 3sq ahead
ClassStandard
Library #153
ElementSummon Summon
Attack power10
CodesF N S *
MB39 (max 3 copies)
Part of program advancesDarkness

VDoll takes 67f to land and the poison panel appears in the next frame. Does not trigger or create a poison panel if it is destroyed before landing. Lasts for 420f before disappearing.

Curse attack Invis-pierces. If hit with a multi-hit dimming chip, only the first attack will register.

VDoll damage caps at 2048 and any damage larger than that causes the value to overflow and resets the counter from zero. (3048 damage will cause 1000 damage through Vdoll)

ColonelArmy can be activated with VDoll before it lands. Doing this will spawn the soldier on the panel under VDoll and that allows them to spawn on broken panels.

Change from previous game: Curse no longer removes flashing.

Template:Navplate chips 6