Napalm Soul (BN5)

From N1GPedia

Napalm Soul is the Third double soul you obtain in from Napalm Man in the Fourth Liberation Mission in Team Protoman

Requiring the sacrifice of a Fire chip to unison with

While in Napalm Soul

Equipped with Fire Body. Taking x2 Damage from Aqua Attacks, As well as Your Fire chips gaining +40 including Dimming chips with Napalm soul. Stepping on a Lava panel will give you another +10 to any chip Including Dimming chips. Any non-dimming Fire chips can be chip charged to send a Napalm Bomb that uses the Base damage of the chip x2. The Bomb will try to track opponent and hit the 3x3 around where the bomb lands

Your CS becomes Fire Vulcan which hits 3 times

Fire Vulcan hits for Fire Damage and Flinching Damage

Fire Vulcan Scaling [60i Charge Time] [5xBuster Attack +10]

[10,15,20,25,30] Buster Attack Level 1-5

[35,40,45,50] Buster Up Scaling Buster Attack Level 6-10

[This Counts the Scaling for Buster Ups Past Attack Level 5 This Caps at Level 9 in Vanilla.]

[Buster Level 10 is Only Attainable Via Patch Cards]

Napalm Chaos

Napalm Chaos Requires the Sacrifice of Dark Meteor to Unison with

As for abilities, Every Chaos Soul retains every Base Soul Ability except for the CS

While in Napalm Chaos

Your CS Becomes Dark Meteor, 10 Tile Breaking Meteor will track your opponent dealing 100 Damage. The Dark Meteors make the Opponent Flash needing the Use of GunDelSol to hit more meteors consistently.

Dark Meteor Hits for Fire Flinching and Flashing Damage

Chaos Unison CS's can be used multiple times until you Fail the Chargeshot Skill Check in which Point you will be Reverted Back to Normal Megaman.