Bug Death Thunder (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|codes=([A-Z*])\n" to "|codes=$1\n")
Tag: Reverted
m (Text replacement - "\|codes=([^\n]+)\\n" to "\|codes=$1")
Tag: Reverted
Line 8: Line 8:
|damage=0
|damage=0
|mb=80
|mb=80
|codes=V\n|delay=0
\|codes=V|delay=0
|name_ja=バグデスサンダー
|name_ja=バグデスサンダー
|description_ja=Bためうちがバグのかけらをしょうひするダークサンダーに
|description_ja=Bためうちがバグのかけらをしょうひするダークサンダーに

Revision as of 21:05, 18 October 2022

"\" can not be assigned to a declared number type with value 80.

File:Chip 005.png
File:Chip Icon 005.png BgDthThd
DescriptionUse Bug Frag with DarkThnd!
Class[[Chips (BN)#|]] Giga
Library #5
ElementElec Elec
Attack power
CodesV
MB80 \
Part of program advancesSome use of "" in your query was not closed by a matching "".

Deals 200 damage, paralyzes for 120f. Each ball will last on the field for 480 frames. They take 40 frames to travel from the center of a panel to the center of an adjacent panel. If the player has 0 BugFrags, the charge shot becomes a normal Thunder. Charge time remains identical regardless of Charge+s. Charge takes 200f. Chip lockout starts right as the user’s buster arm drops and lasts for 30 frames. (Cannot use chips or TFC during lockout frames.)