Body Guard (BN6): Difference between revisions

Program advance series (BN)
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m (Text replacement - "Navplate chips" to "Navplate chips 6")
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Change from previous games: BodyGuard is now a Trap chip that needs to be triggered. It follows the same activation conditions as AntiDamage.
Change from previous games: BodyGuard is now a Trap chip that needs to be triggered. It follows the same activation conditions as AntiDamage.


{{Navplate chips}}
{{Navplate chips 6}}

Revision as of 06:38, 19 October 2022

File:Chip Icon Program advance 024.png BodyGrd
DescriptionTrap enmy then thrw star attk
Library #24
Damage100
Uses chipsSome use of "" in your query was not closed by a matching "". *
Some use of "" in your query was not closed by a matching "". *
Some use of "" in your query was not closed by a matching "". *

Sword element. Shoots 10 stars, 100 damage per hit. Counts as a type 1 obstacle, so your active player controlled obstacle on the field will be destroyed. If you summon an obstacle during its use, the stars will stop. Cybeast Giga Chips will stop BodyGuard as well. The obscure glitch "TDOG" can be applied to BodyGuard in the same manner as AntiDamage. To learn more about this glitch, read the "About TDOG" paragraph in the explanation for AntiDamage. Change from previous games: BodyGuard is now a Trap chip that needs to be triggered. It follows the same activation conditions as AntiDamage.

Template:Navplate chips 6