Bass (BN6): Difference between revisions

Chip series (BN6)
m (Move page script moved page Bass (6) to Bass (BN6) without leaving a redirect)
m (Text replacement - "game=" to "gamevariant=")
Line 4: Line 4:
|description=Buster rake wide enmy area
|description=Buster rake wide enmy area
|class=Giga
|class=Giga
|game=Gregar
|gamevariant=Gregar
|number=1
|number=1
|element=Null
|element=Null

Revision as of 18:11, 19 October 2022

File:Chip 6 001 Gregar.png
File:Chip Icon 6 001 Gregar.png Bass
DescriptionBuster rake wide enmy area
Class[[Chips (BN6)#|]] Giga
Library #1G
ElementNull Null
Attack power60
CodesF
MB95 (max 1 copy)
Part of program advancesDarkness

Bass will never hit outside the enemy’s initial 3x3 area. Bass will also not attack panels in the same column Bass is hovering on (or columns behind him). Shooting Buster does not hit broken/hole panels. Bass will never hit any specific panel more than 8 times.

Template:Navplate chips 6