Bug Death Thunder (BN6): Difference between revisions

Chip series (BN6)
(Undo revision 5746 by Bigfarts (talk))
Tags: Replaced Undo
m (Text replacement - "\|class=(Standard|Mega|Giga|Link Navi signature)" to "|class=$1 |librarysection=$1")
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|description=Use Bug Frag with DarkThnd!
|description=Use Bug Frag with DarkThnd!
|class=Giga
|class=Giga
|librarysection=Giga
|gamevariant=Falzar
|gamevariant=Falzar
|number=5
|number=5

Revision as of 19:06, 19 October 2022

Chip 6 Giga 005 Falzar.png
Chip Icon 6 Giga 005 Falzar.png BgDthThd
DescriptionUse Bug Frag with DarkThnd!
ClassGiga
Library #5F
ElementElec Elec
Attack power
CodesV
MB80 (max 1 copy)

Deals 200 damage, paralyzes for 120f. Each ball will last on the field for 480 frames. They take 40 frames to travel from the center of a panel to the center of an adjacent panel. If the player has 0 BugFrags, the charge shot becomes a normal Thunder. Charge time remains identical regardless of Charge+s. Charge takes 200f. Chip lockout starts right as the user’s buster arm drops and lasts for 30 frames. (Cannot use chips or TFC during lockout frames.)

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