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Revision as of 20:41, 18 October 2022
File:Chip 190.png | |
File:Chip Icon 190.png AntiSwrd | |
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Description | Retaliate for sword damage |
Class | [[Chips (BN)#|]] Standard |
Library # | 190 |
Element | Sword Sword |
Attack power | 100 |
Codes | ARZ* |
MB | 33 |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Activates after being hit by a sword attack, this includes secondary element swords such as AntiDamage or the elemental swords. The first 2 Sonic Booms cause flinching, the 3rd Sonic Boom causes flashing. AntiSword applies invulnerability while it’s active. Will activate even when struck with a Barrier up. Does not activate while using RiskyHoney, shields, Reflector chips, and while invisible or invulnerable. The obscure glitch "TDOG" can be applied to AntiSword in the same manner as AntiDamage. To learn more about this glitch, read the "About TDOG" paragraph in the explanation for AntiDamage.