Bug Death Thunder (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\\|codes=([^\n]+)\|" to "|codes=$1 |")
Tag: Reverted
m (Text replacement - "|codes=↵|||codes=" to "|codes=")
Tag: Manual revert
Line 8: Line 8:
|damage=0
|damage=0
|mb=80
|mb=80
|codes=
|codes=V
|||codes=V
|delay=0
|delay=0
|name_ja=バグデスサンダー
|name_ja=バグデスサンダー

Revision as of 21:10, 18 October 2022

File:Chip 005.png
File:Chip Icon 005.png BgDthThd
DescriptionUse Bug Frag with DarkThnd!
Class[[Chips (BN)#|]] Giga
Library #5
ElementElec Elec
Attack power
CodesV
MB80
Part of program advancesSome use of "" in your query was not closed by a matching "".

Deals 200 damage, paralyzes for 120f. Each ball will last on the field for 480 frames. They take 40 frames to travel from the center of a panel to the center of an adjacent panel. If the player has 0 BugFrags, the charge shot becomes a normal Thunder. Charge time remains identical regardless of Charge+s. Charge takes 200f. Chip lockout starts right as the user’s buster arm drops and lasts for 30 frames. (Cannot use chips or TFC during lockout frames.)