Playerzero (talk | contribs) No edit summary |
m (Move page script moved page Boomer Series to Boomer series without leaving a redirect) |
(No difference)
|
Revision as of 16:58, 18 October 2022
File:Chip 119.png | |
File:Chip Icon 119.png Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 119 |
Element | Wood Wood |
Attack power | 100 |
MB | 16 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 120.png | |
File:Chip Icon 120.png HiBoomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 120 |
Element | Wood Wood |
Attack power | 140 |
MB | 26 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 121.png | |
File:Chip Icon 121.png M-Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 121 |
Element | Wood Wood |
Attack power | 170 |
MB | 36 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.