Boomerang chip series (BN6): Difference between revisions

Chip series (BN)
No edit summary
m (Move page script moved page Boomer Series to Boomer series without leaving a redirect)
(No difference)

Revision as of 16:58, 18 October 2022

File:Chip 119.png
File:Chip Icon 119.png Boomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #119
ElementWood Wood
Attack power100
MB16
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 120.png
File:Chip Icon 120.png HiBoomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #120
ElementWood Wood
Attack power140
MB26
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 121.png
File:Chip Icon 121.png M-Boomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #121
ElementWood Wood
Attack power170
MB36
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".


Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.