Boomer | |
---|---|
Description | Boomerang that circ btl field |
Full name | Boomerang |
Class | Standard |
Library # | 119 |
Element | Wood |
Attack power | 100 |
Codes | J K T |
MB | 16 (max 5 copies) |
Chip lockout | 20 frames |
HiBoomer | |
---|---|
Description | Boomerang that circ btl field |
Full name | High Boomerang |
Class | Standard |
Library # | 120 |
Element | Wood |
Attack power | 140 |
Codes | B L V |
MB | 26 (max 4 copies) |
Chip lockout | 20 frames |
M-Boomer | |
---|---|
Description | Boomerang that circ btl field |
Full name | Mega Boomerang |
Class | Standard |
Library # | 121 |
Element | Wood |
Attack power | 170 |
Codes | I M W |
MB | 36 (max 3 copies) |
Chip lockout | 20 frames |
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.