Wide Shot (BN6)

Chip series (BN6)
Chip 6 Standard 022.png
Chip Icon 6 Standard 022.png WideSht
DescriptionFires 3sq shotgun blast!
Full nameWide Shot
ClassStandard
Library #22
ElementAqua Aqua
Attack power100
CodesP Q R
MB34 (max 3 copies)
Part of program advancesSuprSpr

Chip Icon 6 Standard 022.png WideSht is a Real Time chip that fires a 3 wide 1 long water wave ahead in a straight line. It deals 100 Element 6 Aqua.png Aqua element, Flinching and Flashing damage.

Notes

  • Chip Icon 6 Standard 022.png WideSht stops on the first enemy or object it hits. Upon impact, it can hit multiple enemies/objects in its area of effect.

Frame Data

  • Chip Icon 6 Standard 022.png WideSht has a 15 frame windup time. The wave hits the first panel for 4 frames, then the second for 6 frames, the third and fourth panel for 7 frames, and the fifth for 6 frames.
  • The full attack animation lasts 28 frames.
  • Counter frames


16-19 20-25 26-32 33-39 40-45
start 16-19 20-25 26-32 33-39 40-45
16-19 20-25 26-32 33-39 40-45


Startup Active Recovery Counter Frames
15 16 17-28 ??

Competitive Overview

Chip Icon 6 Standard 022.png WideSht is a reliable chip to decross Heat Cross and Charge Cross if used from the middle row to cover the field ahead of the user.

Using Chip Icon 6 Standard 022.png WideSht to Freeze the enemy can allow for a followup with a Element 6 Break.png Break Chip such as Chip Icon 6 Standard 128.png GolmHit2.

Spout Cross can chip charge Chip Icon 6 Standard 022.png WideSht to double its damage and break Chip Icon 6 Standard 184.png LifeAur. As Chip Icon 6 Standard 138.png RockCube has 200 HP, a double-damage Wide Shot can also break it immediately.

In R code, Chip Icon 6 Standard 193.png Uninstll can be attached to Chip Icon 6 Standard 022.png WideSht for a high chance of uninstalling the opponent.

Counterplay

As Chip Icon 6 Standard 022.png WideSht does not pierce objects, the enemy can stand behind one to prevent being hit.

If the user cannot access their middle row, Chip Icon 6 Standard 022.png WideSht can be avoided by standing one row apart from the user.

An enemy with Warp Step Bug can dodge Chip Icon 6 Standard 022.png WideSht if they move from their rightmost to their leftmost column (from the user's perspective) with good timing.