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|code3=T | |code3=T | ||
|delay=20 | |delay=20 | ||
| | ||name_ja=ブーメラン | ||
|name_ja=ブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | ||
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|code3=V | |code3=V | ||
|delay=20 | |delay=20 | ||
| | ||name_ja=ハイブーメラン | ||
|name_ja=ハイブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | ||
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|code3=W | |code3=W | ||
|delay=20 | |delay=20 | ||
| | ||name_ja=メガブーメラン | ||
|name_ja=メガブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | ||
}} | }} |
Revision as of 17:17, 18 October 2022
File:Chip 119.png | |
File:Chip Icon 119.png Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 119 |
Element | Wood Wood |
Attack power | 100 |
MB | 16 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 120.png | |
File:Chip Icon 120.png HiBoomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 120 |
Element | Wood Wood |
Attack power | 140 |
MB | 26 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 121.png | |
File:Chip Icon 121.png M-Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 121 |
Element | Wood Wood |
Attack power | 170 |
MB | 36 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.