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m (Move page script moved page AirShoes to AirShoes (6) without leaving a redirect) |
m (Move page script moved page AirShoes (6) to AirShoes (BN6) without leaving a redirect) |
(No difference)
|
AirShoes | |
---|---|
Description | Move ovr hole |
. . . . . . . . . . . . . . . . . . . . . . . X X X . . . . X . X . . . . X . X . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . X X X . . . . X X X . . . . X . X . . . . . . . . .
| |
Type | Solid |
Colors | White |
AirShoes allows MegaMan to move onto broken panels freely. If AirShoes is lost while on top of a broken panel, MegaMan is able to freely walk between broken panels. If MegaMan steps onto a non broken panel they will be unable to walk onto broken panels again until AirShoes are gained.