Anti Sword (BN6): Difference between revisions

Chip series (BN)
>HonorNite
(Created page with "Activates after being hit by a sword attack, this includes secondary element swords such as AntiDamage or the elemental swords. The first 2 Sonic Booms cause flinching, the 3r...")
 
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{{Infobox chip
|name=AntiSwrd
|description=Retaliate for sword damage
|class=Standard
|number=190
|element=Sword
|damage=100
|mb=33
|code1=A
|code2=R
|code3=Z
|code4=*
|delay=0
|properties=TODO
|name_ja=シラハドリ
|description_ja=てきにワナをはるソード攻撃をうけながしてはんげき!
}}
Activates after being hit by a sword attack, this includes secondary element swords such as AntiDamage or the elemental swords. The first 2 Sonic Booms cause flinching, the 3rd Sonic Boom causes flashing. AntiSword applies invulnerability while it’s active.   
Activates after being hit by a sword attack, this includes secondary element swords such as AntiDamage or the elemental swords. The first 2 Sonic Booms cause flinching, the 3rd Sonic Boom causes flashing. AntiSword applies invulnerability while it’s active.   
Will activate even when struck with a Barrier up. Does not activate while using RiskyHoney, shields, Reflector chips, and while invisible or invulnerable.  
Will activate even when struck with a Barrier up. Does not activate while using RiskyHoney, shields, Reflector chips, and while invisible or invulnerable.  
The obscure glitch "TDOG" can be applied to AntiSword in the same manner as AntiDamage. To learn more about this glitch, read the "About TDOG" paragraph in the explanation for AntiDamage.
The obscure glitch "TDOG" can be applied to AntiSword in the same manner as AntiDamage. To learn more about this glitch, read the "About TDOG" paragraph in the explanation for AntiDamage.
{{Navplate chips}}

Revision as of 13:45, 18 October 2022

File:Chip 190.png
File:Chip Icon 190.png AntiSwrd
DescriptionRetaliate for sword damage
Class[[Chips (BN)#|]] Standard
Library #190
ElementSword Sword
Attack power100
MB33
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Activates after being hit by a sword attack, this includes secondary element swords such as AntiDamage or the elemental swords. The first 2 Sonic Booms cause flinching, the 3rd Sonic Boom causes flashing. AntiSword applies invulnerability while it’s active. Will activate even when struck with a Barrier up. Does not activate while using RiskyHoney, shields, Reflector chips, and while invisible or invulnerable. The obscure glitch "TDOG" can be applied to AntiSword in the same manner as AntiDamage. To learn more about this glitch, read the "About TDOG" paragraph in the explanation for AntiDamage.