>HonorNite (Created page with "Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.") |
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{{Infobox chip | |||
|name=Boomer | |||
|description=Boomerang that circ btl field | |||
|class=Standard | |||
|number=119 | |||
|element=Wood | |||
|damage=100 | |||
|mb=16 | |||
|code1=J | |||
|code2=K | |||
|code3=T | |||
|delay=20 | |||
|properties=TODO | |||
|name_ja=ブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |||
}} | |||
{{Infobox chip | |||
|name=HiBoomer | |||
|description=Boomerang that circ btl field | |||
|class=Standard | |||
|number=120 | |||
|element=Wood | |||
|damage=140 | |||
|mb=26 | |||
|code1=B | |||
|code2=L | |||
|code3=V | |||
|delay=20 | |||
|properties=TODO | |||
|name_ja=ハイブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |||
}} | |||
{{Infobox chip | |||
|name=M-Boomer | |||
|description=Boomerang that circ btl field | |||
|class=Standard | |||
|number=121 | |||
|element=Wood | |||
|damage=170 | |||
|mb=36 | |||
|code1=I | |||
|code2=M | |||
|code3=W | |||
|delay=20 | |||
|properties=TODO | |||
|name_ja=メガブーメラン | |||
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン | |||
}} | |||
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage. | Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage. | ||
{{Navplate chips}} |
Revision as of 13:28, 18 October 2022
File:Chip 119.png | |
File:Chip Icon 119.png Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 119 |
Element | Wood Wood |
Attack power | 100 |
MB | 16 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 120.png | |
File:Chip Icon 120.png HiBoomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 120 |
Element | Wood Wood |
Attack power | 140 |
MB | 26 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
File:Chip 121.png | |
File:Chip Icon 121.png M-Boomer | |
---|---|
Description | Boomerang that circ btl field |
Class | [[Chips (BN)#|]] Standard |
Library # | 121 |
Element | Wood Wood |
Attack power | 170 |
MB | 36 |
Chip lockout | 20 frames |
Part of program advances | Some use of "" in your query was not closed by a matching "". |
Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.