Boomerang chip series (BN6): Difference between revisions

Chip series (BN)
m (Text replacement - "\|code1=(.)\n\|code2=(.)\n\|code3=(.)" to "|codes=$1$2$3")
m (Text replacement - "\|codes=([A-Z*])([A-Z*])([A-Z*])\n" to "|codes=$1,$2,$3\n")
Line 7: Line 7:
|damage=100
|damage=100
|mb=16
|mb=16
|codes=JKT
|codes=J,K,T\n|delay=20
|delay=20
||name_ja=ブーメラン
||name_ja=ブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
Line 21: Line 20:
|damage=140
|damage=140
|mb=26
|mb=26
|codes=BLV
|codes=B,L,V\n|delay=20
|delay=20
||name_ja=ハイブーメラン
||name_ja=ハイブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
Line 35: Line 33:
|damage=170
|damage=170
|mb=36
|mb=36
|codes=IMW
|codes=I,M,W\n|delay=20
|delay=20
||name_ja=メガブーメラン
||name_ja=メガブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン
|description_ja=バトルフィールドのはしにそってとぶかんつうブーメラン

Revision as of 21:03, 18 October 2022

File:Chip 119.png
File:Chip Icon 119.png Boomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #119
ElementWood Wood
Attack power100
CodesJ K T\n
MB16
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 120.png
File:Chip Icon 120.png HiBoomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #120
ElementWood Wood
Attack power140
CodesB L V\n
MB26
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".
File:Chip 121.png
File:Chip Icon 121.png M-Boomer
DescriptionBoomerang that circ btl field
Class[[Chips (BN)#|]] Standard
Library #121
ElementWood Wood
Attack power170
CodesI M W\n
MB36
Chip lockout20 frames
Part of program advancesSome use of "" in your query was not closed by a matching "".


Creates Grass Panel on every enemy panel it travels over. Will not create grass over holes. They have 20f chip lockout. Changes panels before dealing damage.