This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Invisible chip series (BN2)#2-S149 + (Invisible for a while)
- Invisible chip series (BN2)#2-S150 + (Invisible for a while)
- Invisible chip series (BN2)#2-S151 + (Invisible for a while)
- Invisible (BN4)#4-S133 + (Invisible for a while)
- Invisible (BN6)#6-S179 + (Invisible for a while)
- Invisible (BN3)#3-S163 + (Invisible for a while)
- Dropdown (BN1)#1-S116 + (Invisible until you attack!)
- Drop Down (BN2)#2-S152 + (Invisible until you attack!)
- Popup (BN1)#1-S117 + (Invisible when not attacking!)
- MetalMan chip series (BN4)#4-M025B + (Iron fist crushes 1sq ahead)
- MetalMan chip series (BN4)#4-M026B + (Iron fist crushes 1sq ahead)
- MetalMan chip series (BN4)#4-M027B + (Iron fist crushes 1sq ahead)
- MetalMan chip series (BN3)#3-M062 + (Iron fist smashes 1 square!)
- MetalMan chip series (BN3)#3-M063 + (Iron fist smashes 1 square!)
- MetalMan chip series (BN3)#3-M064 + (Iron fist smashes 1 square!)
- MetalMan chip series (BN3)#3-M065 + (Iron fist smashes 1 square!)
- MetalMan chip series (BN3)#3-G015 + (Iron fist smashes 1 square!)
- Poltergeist (BN2)#2-S260 + (Items are thrown at the enemy!)
- Cactus Ball chip series (BN5)#5-S024 + (Jumps forward 4 times)
- Cactus Ball chip series (BN5)#5-S025 + (Jumps forward 4 times)
- Cactus Ball chip series (BN5)#5-S026 + (Jumps forward 4 times)
- Knight (BN3)#3-S125 + (Jumps fwd and attacks)
- Football (BN5)#5-PA026 + (Kick a ball to enmy area)
- Fighter Sword chip series (BN1)#1-S017 + (Knight's sword Range=3)
- Air Shot (BN6)#6-S004 + (Knock enmy back 1 square)
- Air Shot (BN5)#5-S004 + (Knock enmy back 1 square)
- Dash (BN1)#1-S034 + (Knock over all in your path!)
- Air Shot (BN4)#4-S004 + (Knocks enemy back 1)
- Air Shot chip series (BN3)#3-S004 + (Knocks enemy back 1)
- Air Shot chip series (BN3)#3-S005 + (Knocks enemy back 1)
- Air Shot chip series (BN3)#3-S006 + (Knocks enemy back 1)
- Drill Arm chip series (BN5)#5-S067 + (Knocks enmy 2sq away)
- Drill Arm chip series (BN5)#5-S068 + (Knocks enmy 2sq away)
- Drill Arm chip series (BN5)#5-S069 + (Knocks enmy 2sq away)
- Drill Arm (BN6)#6-S052 + (Knocks enmy 2sq away)
- Guts Punch chip series (BN1)#1-S032 + (Knocks stuff over Range=1)
- Guts Punch chip series (BN1)#1-S033 + (Knocks stuff over Range=1)
- Kunai chip series (BN2)#2-S033 + (Kunais up and down 1 square)
- Kunai chip series (BN2)#2-S034 + (Kunais up and down 2 squares)
- Kunai chip series (BN2)#2-S035 + (Kunais up and down 3 squares)
- Dark Drill (BN5)#5-D011 + (LETHAL DRILL OF DARKNESS)
- Side Bamboo chip series (BN4)#4-S072 + (Lance attck 3sq ahead)
- Side Bamboo chip series (BN4)#4-S073 + (Lance attck 3sq ahead)
- Side Bamboo chip series (BN4)#4-S074 + (Lance attck 3sq ahead)
- Lance (BN6)#6-S122 + (Lance through back line)
- Lance (BN5)#5-S105 + (Lance through back line)
- Lance (BN3)#3-S131 + (Lances through back line)
- Lance (BN4)#4-S075 + (Lances through back line)
- PharaohMan chip series (BN2)#2-S239 + (Laser- shooting coffin etc)
- PharaohMan chip series (BN2)#2-S240 + (Laser- shooting coffin etc)
- PharaohMan chip series (BN2)#2-S241 + (Laser- shooting coffin etc)
- Number Ball (BN6)#6-S104 + (Last 2 HP digits = atk pwr)
- Number Ball (BN5)#5-M004 + (Last 2 HP digits = atk pwr)
- Twin Fang chip series (BN4)#4-S032 + (Launch 2 fangs up and down)