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m (Text replacement - "|element=Null" to "|element=None") |
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|gamevariant= | |gamevariant= | ||
|number=101 | |number=101 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|codes=C,F,I,P,S | |codes=C,F,I,P,S | ||
Line 30: | Line 30: | ||
|gamevariant= | |gamevariant= | ||
|number=102 | |number=102 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|codes=B,E,G,J,L | |codes=B,E,G,J,L | ||
Line 49: | Line 49: | ||
|gamevariant= | |gamevariant= | ||
|number=103 | |number=103 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|codes=A,D,H,K,M | |codes=A,D,H,K,M |
Latest revision as of 02:36, 31 March 2023
Candle1 | |
---|---|
Description | Set candle & recover some HP |
Full name | Candle 1 |
Class | Standard |
Library # | 101 |
Element | None |
Attack power | — |
Codes | C F I P S |
Candle2 | |
---|---|
Description | Set candle & recover some HP |
Full name | Candle 2 |
Class | Standard |
Library # | 102 |
Element | None |
Attack power | — |
Codes | B E G J L |
Candle3 | |
---|---|
Description | Set candle & recover some HP |
Full name | Candle 3 |
Class | Standard |
Library # | 103 |
Element | None |
Attack power | — |
Codes | A D H K M |