TimeBom1 | |
---|---|
Description | Sets time bomb in enemy area |
Full name | Time Bomb 1 |
Class | Standard |
Library # | 83 |
Element | None |
Attack power | 80 |
Codes | E G J L Q |
TimeBom2 | |
---|---|
Description | Sets time bomb in enemy area |
Full name | Time Bomb 2 |
Class | Standard |
Library # | 84 |
Element | None |
Attack power | 120 |
Codes | C F J L S |
TimeBom3 | |
---|---|
Description | Sets time bomb in enemy area |
Full name | Time Bomb 3 |
Class | Standard |
Library # | 85 |
Element | None |
Attack power | 160 |
Codes | A B G O P |
The Time Bomb chip series places a time bomb in the enemy's area which explodes in TODO frames.
The time bomb will spawn on the first available panel. TODO: Check what panel it spawns on if more than one is available.
If a Time Bomb spawns directly on top of an enemy, they will be pushed back one square.