Ratton chip series (BN1): Difference between revisions

Chip series (BN1)
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m (Text replacement - "|element=Null" to "|element=None")
 
Line 11: Line 11:
|gamevariant=
|gamevariant=
|number=39
|number=39
|element=Null
|element=None
|damage=80
|damage=80
|codes=A,B,C,D,E
|codes=A,B,C,D,E
Line 30: Line 30:
|gamevariant=
|gamevariant=
|number=40
|number=40
|element=Null
|element=None
|damage=100
|damage=100
|codes=F,G,H,I,J
|codes=F,G,H,I,J
Line 49: Line 49:
|gamevariant=
|gamevariant=
|number=41
|number=41
|element=Null
|element=None
|damage=120
|damage=120
|codes=K,L,M,N,O
|codes=K,L,M,N,O

Latest revision as of 02:47, 31 March 2023

Chip 1 Standard 039.png
Chip Icon 1 Standard 039.png Ratton1
DescriptionMissile that can turn once
Full nameRatton 1
ClassStandard
Library #39
ElementNone None
Attack power80
CodesA B C D E
Part of program advancesZ-Raton1, O-Raton1
Chip 1 Standard 040.png
Chip Icon 1 Standard 040.png Ratton2
DescriptionMissile that can turn once
Full nameRatton 2
ClassStandard
Library #40
ElementNone None
Attack power100
CodesF G H I J
Part of program advancesZ-Raton2, O-Raton2
Chip 1 Standard 041.png
Chip Icon 1 Standard 041.png Ratton3
DescriptionMissile that can turn once
Full nameRatton 3
ClassStandard
Library #41
ElementNone None
Attack power120
CodesK L M N O
Part of program advancesZ-Raton3, O-Raton3