This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Gauge chip series (BN2)#2-S147 + (Cust Gauge speeds up for battle)
- Custom Sword (BN5)#5-S056 + (Cust Gauge= Atk Str)
- Custom Sword (BN3)#3-S038 + (Cust Gauge= Atk Str)
- Custom Sword (BN4)#4-S059 + (Cust Gauge= Atk Str)
- Gauge chip series (BN4)#4-S127 + (CustGauge Temporary slow-down)
- Gauge chip series (BN5)#5-S157 + (CustGauge Temporary slow-down)
- Gauge chip series (BN4)#4-S128 + (CustGauge Temporary speed-up)
- Gauge chip series (BN5)#5-S158 + (CustGauge Temporary speed-up)
- Full Custom (BN4)#4-M009 + (CustGauge instantly refills)
- Full Custom (BN6)#6-S176 + (CustGauge instantly refills)
- Full Custom (BN5)#5-M009 + (CustGauge instantly refills)
- Full Custom (BN3)#3-M020 + (CustGauge instantly refills!)
- Gauge chip series (BN3)#3-S156 + (CustGauge slow down in battle)
- Gauge chip series (BN6)#6-S174 + (CustGauge slow-down)
- Gauge chip series (BN6)#6-S175 + (CustGauge speed-up)
- Gauge chip series (BN3)#3-S157 + (CustGauge speeds up in battle)
- Sword chip series (BN1)#1-S014 + (Cut down column! Range=1)
- Sword chip series (BN1)#1-S013 + (Cut down enemies! Range=1)
- Sword chip series (BN1)#1-S015 + (Cut down enemies! Range=2)
- Sword chip series (BN2)#2-S023 + (Cut enemy in front! Range is 1)
- Sword chip series (BN2)#2-S025 + (Cut enemy in front! Range is 2)
- Sword chip series (BN2)#2-S024 + (Cut enemy in front! Range is 3)
- Element Sword chip series (BN6)#6-S076 + (Cut enmy 3sq fwrd w/aqua!)
- Element Sword chip series (BN6)#6-S077 + (Cut enmy 3sq fwrd w/elec!)
- Element Sword chip series (BN6)#6-S075 + (Cut enmy 3sq fwrd w/fire!)
- Element Sword chip series (BN6)#6-S078 + (Cut enmy 3sq fwrd w/wood!)
- Colonel chip series (BN6)#6-M037 + (Cut enmy lines in Z shape)
- Colonel chip series (BN6)#6-M038 + (Cut enmy lines in Z shape)
- Colonel chip series (BN6)#6-M039 + (Cut enmy lines in Z shape)
- Dark Mech chip series (BN6)#6-S086 + (Cut enmy on grass, ice, fire)
- Hawk Cut chip series (BN4)#4-Z019 + (Cut twice once wide once long)
- Hawk Cut chip series (BN4)#4-Z020 + (Cut twice once wide once long)
- Hawk Cut chip series (BN4)#4-Z021 + (Cut twice once wide once long)
- Katana chip series (BN5)#5-S063 + (Cut twice once wide once long)
- Katana chip series (BN5)#5-S064 + (Cut twice once wide once long)
- Katana chip series (BN5)#5-S065 + (Cut twice once wide once long)
- Slasher (BN5)#5-S058 + (Cut while A Button is held)
- Slasher (BN3)#3-S043 + (Cut while A Button is held!)
- Slasher (BN4)#4-S061 + (Cut while A Button is held!)
- Element Sword chip series (BN1)#1-S019 + (Cuts down column Range=1)
- Element Sword chip series (BN1)#1-S020 + (Cuts down column Range=1)
- Element Sword chip series (BN1)#1-S021 + (Cuts down column Range=1)
- Sword chip series (BN4)#4-S054 + (Cuts enmy in front! Range: 1)
- Sword chip series (BN3)#3-S031 + (Cuts enmy in front! Range: 1)
- Sword chip series (BN6)#6-S070 + (Cuts enmy in front! Range: 1)
- Sword chip series (BN5)#5-S051 + (Cuts enmy in front! Range: 1)
- Sword chip series (BN4)#4-S056 + (Cuts enmy in front! Range: 2)
- Blade chip series (BN4)#4-S058 + (Cuts enmy in front! Range: 2)
- Blade chip series (BN6)#6-S074 + (Cuts enmy in front! Range: 2)
- Sword chip series (BN3)#3-S033 + (Cuts enmy in front! Range: 2)
- Blade chip series (BN5)#5-S055 + (Cuts enmy in front! Range: 2)
- Sword chip series (BN6)#6-S072 + (Cuts enmy in front! Range: 2)
- Sword chip series (BN5)#5-S053 + (Cuts enmy in front! Range: 2)