This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Energy Bomb chip series (BN6)#6-S061 + (Throws a bomb 3sq ahead)
- Energy Bomb chip series (BN5)#5-S035 + (Throws a bomb 3sq ahead)
- Energy Bomb chip series (BN5)#5-S036 + (Throws a bomb 3sq ahead)
- Seek Bomb chip series (BN4)#4-Z010 + (Throws a bomb at the enemy)
- Seek Bomb chip series (BN4)#4-Z011 + (Throws a bomb at the enemy)
- Seek Bomb chip series (BN4)#4-Z012 + (Throws a bomb at the enemy)
- Bug Bomb (BN5)#5-S043 + (Throws a bug-bomb 3sq ahead)
- Bug Bomb (BN4)#4-S050 + (Throws a bug-bomb 3sq ahead)
- Mini Bomb (BN5)#5-S034 + (Throws a minibomb 3sq ahead)
- Energy Bomb chip series (BN4)#4-S045 + (Throws bomb 3sq ahead)
- Energy Bomb chip series (BN4)#4-S046 + (Throws bomb 3sq ahead)
- Flash Bomb chip series (BN6)#6-S062 + (Thrw dlyd stun bomb 3sq fwd.)
- Flash Bomb chip series (BN6)#6-S063 + (Thrw dlyd stun bomb 3sq fwd.)
- Flash Bomb chip series (BN6)#6-S064 + (Thrw dlyd stun bomb 3sq fwd.)
- Black Bomb (BN6)#6-S065 + (Thrw shel 3sqr fwd. Fire attk)
- ThunderMan chip series (BN2)#2-S230 + (Thunder attacks 3rd line)
- ThunderMan chip series (BN2)#2-S231 + (Thunder attacks 3rd line)
- ThunderMan chip series (BN2)#2-S232 + (Thunder attacks 3rd line)
- Lightning chip series (BN4)#4-Z016 + (Thunder strikes obstacles)
- Lightning chip series (BN4)#4-Z017 + (Thunder strikes obstacles)
- Lightning chip series (BN4)#4-Z018 + (Thunder strikes obstacles)
- ColorMan chip series (BN1)#1-S149 + (Towers of \[Aqua\] & \[Fire\]!)
- ColorMan chip series (BN1)#1-S150 + (Towers of \[Aqua\] & \[Fire\]!)
- ColorMan chip series (BN1)#1-S151 + (Towers of \[Aqua\] & \[Fire\]!)
- Element Trap (BN6)#6-S187 + (Trap enmy and attk with elem)
- Body Guard (BN6)#6-PA024 + (Trap enmy then thrw star attk)
- Tree Bomb chip series (BN2)#2-S020 + (Tree seed! Water for a PowerUp!)
- Tree Bomb chip series (BN2)#2-S021 + (Tree seed! Water for a PowerUp!)
- Tree Bomb chip series (BN2)#2-S022 + (Tree seed! Water for a PowerUp!)
- Geddon chip series (BN5)#5-S156 + (Turns all panels to swamp)
- Geddon chip series (BN4)#4-S126 + (Turns all panels to swamp)
- Geddon chip series (BN2)#2-S133 + (Turns all panels to swamp!)
- Geddon chip series (BN3)#3-S161 + (Turns all panels to swamp!)
- Dark Line (BN4)#4-M018 + (Turns all rows into Holes)
- Leaf Shield (BN1)#1-S123 + (Turns dmg from 1 hit into HP)
- Stage chip series (BN2)#2-S266 + (Turns your panels holy!)
- Step Sword (BN2)#2-S032 + (Two steps, then use a wide sword)
- Dark Sword (BN5)#5-D001 + (USE LARGE SWORD AND SLICE)
- Spice chip series (BN2)#2-S069 + (Unhealthy powder on all grass)
- Spice chip series (BN2)#2-S070 + (Unhealthy powder on all grass)
- Spice chip series (BN2)#2-S071 + (Unhealthy powder on all grass)
- Eagle Tomahawk (BN6)#6-F002F + (Unleash a giant axe attck)
- Zeta Cannon program advance series (BN3)#3-PA001 + (Unlimited Cannon for 5 sec)
- Zeta Punch program advance series (BN3)#3-PA006 + (Unlimited GutImpct for 5 sec)
- Zeta Punch program advance series (BN3)#3-PA004 + (Unlimited GutPunch for 5 sec)
- Zeta Punch program advance series (BN3)#3-PA005 + (Unlimited GutStrgt for 5 sec)
- Zeta Cannon program advance series (BN3)#3-PA002 + (Unlimited HiCannon for 5 sec)
- Zeta Cannon program advance series (BN3)#3-PA003 + (Unlimited MegaCanon for 5 sec)
- Zeta Step Sword program advance series (BN3)#3-PA012 + (Unlimited StepCros for 5 sec)
- Zeta Step Sword program advance series (BN3)#3-PA011 + (Unlimited StepSwrd for 5 sec)
- Zeta Variable Sword (BN3)#3-PA007 + (Unlimited VarSwrd for 5 sec)