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m (Text replacement - "element=Ground" to "element=Panel Destruction") |
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|karmarequirement= | |karmarequirement= | ||
|number=28 | |number=28 | ||
|element= | |element=Panel Destruction | ||
|damage=100 | |damage=100 | ||
|mb=19 | |mb=19 | ||
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|karmarequirement= | |karmarequirement= | ||
|number=29 | |number=29 | ||
|element= | |element=Panel Destruction | ||
|damage=60 | |damage=60 | ||
|mb=25 | |mb=25 | ||
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|karmarequirement= | |karmarequirement= | ||
|number=30 | |number=30 | ||
|element= | |element=Panel Destruction | ||
|damage=80 | |damage=80 | ||
|mb=31 | |mb=31 |
Latest revision as of 02:58, 31 March 2023
PanlSht1 | |
---|---|
Description | Lifts panel and throws it |
Full name | Panel Shoot 1 |
Class | Secret Standard |
Library # | 28 |
Element | Panel Destruction |
Attack power | 100 |
Codes | A H S * |
MB | 19 |
PanlSht2 | |
---|---|
Description | Lifts panel and throws it |
Full name | Panel Shoot 2 |
Class | Secret Standard |
Library # | 29 |
Element | Panel Destruction |
Attack power | 60 |
Codes | C G T * |
MB | 25 |
PanlSht3 | |
---|---|
Description | Lifts panel and throws it |
Full name | Panel Shoot 3 |
Class | Secret Standard |
Library # | 30 |
Element | Panel Destruction |
Attack power | 80 |
Codes | F J N * |
MB | 31 |