JunkMan chip series (BN4): Difference between revisions

Chip series (BN4)
No edit summary
m (Text replacement - "element=Summon" to "element=Obstacle")
 
Line 12: Line 12:
|karmarequirement=Light
|karmarequirement=Light
|number=28
|number=28
|element=Summon
|element=Obstacle
|damage=100
|damage=100
|mb=80
|mb=80
Line 34: Line 34:
|karmarequirement=Light
|karmarequirement=Light
|number=29
|number=29
|element=Summon
|element=Obstacle
|damage=0
|damage=0
|mb=80
|mb=80
Line 56: Line 56:
|karmarequirement=Dark
|karmarequirement=Dark
|number=30
|number=30
|element=Summon
|element=Obstacle
|damage=0
|damage=0
|mb=80
|mb=80

Latest revision as of 02:56, 31 March 2023

Chip 4 Mega 028 Blue Moon.png
Chip Icon 4 Mega 028 Blue Moon.png JunkMan
DescriptionThrow any objects on field
Full nameJunkMan
ClassMega
Library #28
ElementObstacle Obstacle
Attack power100
CodesJ
MB80
KarmaLight
Chip 4 Mega 029 Blue Moon.png
Chip Icon 4 Mega 029 Blue Moon.png JunkMnSP
DescriptionThrow any objects on field
Full nameJunkMan SP
ClassMega
Library #29
ElementObstacle Obstacle
Attack power
CodesJ
MB80
KarmaLight
Chip 4 Mega 030 Blue Moon.png
Chip Icon 4 Mega 030 Blue Moon.png JunkMnDS
DescriptionThrow any objects on field
Full nameJunkMan DS
ClassMega
Library #30
ElementObstacle Obstacle
Attack power
CodesJ
MB80
KarmaDark