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* A NaviCust part is placed in a way such that it does not follow NaviCust part placement rules. | * A NaviCust part is placed in a way such that it does not follow NaviCust part placement rules. | ||
* A mod card with negative effects is installed (Japanese version only). | * A mod card with negative effects is installed (Japanese version only). | ||
* The Navi is hit by a chip or program advance (e.g. {{Chip|6|Moon Blade}}, {{Chip|6|Elec Pulse 3}}, {{Chip|6|Destroy Pulse}}) that causes a certain bug. | * The Navi is hit by a chip or program advance (e.g. {{Chip|6|Moon Blade}}, {{Chip|6|Elec Pulse 3}}, {{Chip|6|Bug Bomb}}, {{Chip|6|Destroy Pulse}}) that causes a certain bug. | ||
=Movement Bug= | =Movement Bug= |
Revision as of 22:37, 25 February 2023
Bugs are behaviors that afflict the player's Navi that generally has a negative effect. When the player's Navi is affected by a bug, their emotion window will flicker between solid black and their current emotion.
They can be caused in the following ways:
- A NaviCust part is placed in a way such that it does not follow NaviCust part placement rules.
- A mod card with negative effects is installed (Japanese version only).
- The Navi is hit by a chip or program advance (e.g. MoonBld, ElcPuls3, BugBomb, DestPuls) that causes a certain bug.
Movement Bug
TODO
Custom Bug
TODO
Panel Bug
TODO
Encounter Bug
TODO
Result Bug
TODO
Buster Bug
TODO
Disabled
The disabled bug causes the bugged support program (i.e. Rush, Beat, or Tango) to have no effect.
HP Bug
TODO
Damage HP Bug
TODO
Custom HP Bug
TODO
Color Bug
TODO