This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- GyroMan chip series (BN5)#5-M026B + (Bombs the front of same row)
- GyroMan chip series (BN5)#5-M027B + (Bombs the front of same row)
- QuickMan chip series (BN2)#2-S206 + (Boomerang attacks whole row)
- QuickMan chip series (BN2)#2-S207 + (Boomerang attacks whole row)
- QuickMan chip series (BN2)#2-S208 + (Boomerang attacks whole row)
- Boomerang (BN5)#5-S092 + (Boomerang encircles field)
- Boomerang chip series (BN4)#4-S069 + (Boomerang encircles field)
- Boomerang chip series (BN4)#4-S070 + (Boomerang encircles field)
- Boomerang chip series (BN4)#4-S071 + (Boomerang encircles field)
- Boomerang chip series (BN3)#3-S092 + (Boomerang encircles field)
- Boomerang chip series (BN3)#3-S093 + (Boomerang encircles field)
- Boomerang chip series (BN3)#3-S094 + (Boomerang encircles field)
- Boomerang chip series (BN6)#6-S119 + (Boomerang that circ btl field)
- Boomerang chip series (BN6)#6-S120 + (Boomerang that circ btl field)
- Boomerang chip series (BN6)#6-S121 + (Boomerang that circ btl field)
- Balance (BN3)#3-G004W + (Both HP reduced by half!)
- Air Hockey (BN6)#6-S051 + (Bounce the puck off walls)
- Reflector chip series (BN6)#6-S091 + (Bounce an attk back at them!)
- Reflector chip series (BN6)#6-S092 + (Bounce an attk back at them!)
- Reflector chip series (BN6)#6-S093 + (Bounce an attk back at them!)
- Boy Bomb chip series (BN5)#5-S116 + (BoyBomb 1sq ahead Push it!)
- Boy Bomb chip series (BN5)#5-S117 + (BoyBomb 1sq ahead Push it!)
- Boy Bomb chip series (BN5)#5-S118 + (BoyBomb 1sq ahead Push it!)
- Wood Nose chip series (BN5)#5-S102 + (Branch grows out from side)
- Wood Nose chip series (BN5)#5-S103 + (Branch grows out from side)
- Wood Nose chip series (BN5)#5-S104 + (Branch grows out from side)
- Ball chip series (BN3)#3-S025 + (Breaks 3rd panel ahead)
- Cannon Ball (BN4)#4-S047 + (Breaks 3rd panel ahead)
- Cannon Ball (BN5)#5-S044 + (Breaks 3rd panel ahead)
- Geddon chip series (BN5)#5-S155 + (Breaks all empty panels)
- Geddon chip series (BN4)#4-S125 + (Breaks all empty panels)
- Geddon (BN6)#6-S169 + (Breaks all empty panels)
- Geddon chip series (BN2)#2-S132 + (Breaks all empty squares!)
- Geddon chip series (BN3)#3-S160 + (Breaks all empty squares!)
- Hammer (BN1)#1-S066 + (Breaks cubes Range=1)
- Howitzer (BN1)#1-S035 + (Breaks panels Depth=3)
- Gospel chip series (BN2)#2-S265 + (Breath of wood that slices!)
- Mode chip series (BN4.5)#45-S188 + (Briefly fire many Cannons<abbr title="Unofficial">*</abbr>)
- Mode chip series (BN4.5)#45-S190 + (Briefly slsh many LongSwrds<abbr title="Unofficial">*</abbr>)
- Mode chip series (BN4.5)#45-S189 + (Briefly thrw many CannBalls<abbr title="Unofficial">*</abbr>)
- Darkness (BN6)#6-PA026 + (BtlNwk2's GspelBth& Bass Swrd)
- Bubble Spread (BN4)#4-PA006 + (Bubbles by Wide attack)
- Side Bubble chip series (BN5)#5-S086 + (Bubbles spread in a big V)
- Side Bubble chip series (BN5)#5-S087 + (Bubbles spread in a big V)
- Side Bubble chip series (BN5)#5-S088 + (Bubbles spread in a big V)
- Spreader chip series (BN1)#1-S007 + (Bubbles w/ a 1-panel blast)
- HeatMan chip series (BN6)#6-M007G + (Burn with a radial fire attk)
- HeatMan chip series (BN6)#6-M008G + (Burn with a radial fire attk)
- HeatMan chip series (BN6)#6-M009G + (Burn with a radial fire attk)
- Hot Body chip series (BN5)#5-S083 + (Burns all enemies around)
- Hot Body chip series (BN5)#5-S084 + (Burns all enemies around)
- Hot Body chip series (BN5)#5-S085 + (Burns all enemies around)
- Django chip series (BN5)#5-M058 + (Burns with sunlight)