Boxer program advance series (BN5): Difference between revisions

Program advance series (BN5)
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Line 4: Line 4:
|sortorder=307
|sortorder=307
|name=Boxer1
|name=Boxer1
|fullname=Boxer1
|fullname=Boxer 1
|series=Boxer
|description=Rapid punch all enemy
|description=Rapid punch all enemy
|number=7
|number=7
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|sortorder=308
|sortorder=308
|name=Boxer2
|name=Boxer2
|fullname=Boxer2
|fullname=Boxer 2
|series=Boxer
|description=Rapid punch all enemy
|description=Rapid punch all enemy
|number=8
|number=8
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|sortorder=309
|sortorder=309
|name=Boxer3
|name=Boxer3
|fullname=Boxer3
|fullname=Boxer 3
|series=Boxer
|description=Rapid punch all enemy
|description=Rapid punch all enemy
|number=9
|number=9

Latest revision as of 23:23, 25 October 2022

Chip Icon 5 Program advance 007.png Boxer1
DescriptionRapid punch all enemy
Full nameBoxer 1
Library #7
Damage100
Chip lockout20 frames
Uses chipsChip Icon 5 Standard 080.png FireHit1 O
Chip Icon 5 Standard 080.png FireHit1 P
Chip Icon 5 Standard 080.png FireHit1 Q
Chip Icon 5 Program advance 008.png Boxer2
DescriptionRapid punch all enemy
Full nameBoxer 2
Library #8
Damage150
Chip lockout20 frames
Uses chipsChip Icon 5 Standard 081.png FireHit2 H
Chip Icon 5 Standard 081.png FireHit2 I
Chip Icon 5 Standard 081.png FireHit2 J
Chip Icon 5 Program advance 009.png Boxer3
DescriptionRapid punch all enemy
Full nameBoxer 3
Library #9
Damage200
Chip lockout20 frames
Uses chipsChip Icon 5 Standard 082.png FireHit3 E
Chip Icon 5 Standard 082.png FireHit3 F
Chip Icon 5 Standard 082.png FireHit3 G