Playerzero (talk | contribs) No edit summary |
Playerzero (talk | contribs) No edit summary |
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*[[Bugs_(BN6)]] | *[[Bugs_(BN6)]] | ||
* add [[Slash_Cross#Competitive_Overview|Slash Cross]] against [[Tengu_Cross#CounterPlay|Tengu Cross]] in both pages | * add [[Slash_Cross#Competitive_Overview|Slash Cross]] against [[Tengu_Cross#CounterPlay|Tengu Cross]] in both pages | ||
* https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6) | * https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6) | ||
*[[Elec_Pulse_chip_series_(BN6)]] | *[[Elec_Pulse_chip_series_(BN6)]] | ||
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* [[Yo-Yo_(BN6)]] done | * [[Yo-Yo_(BN6)]] done | ||
* * https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6) done | * * https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6) done | ||
* https://wiki.n1gp.net/Corn_Shot_chip_series_(BN6) doneish |
Revision as of 11:13, 6 August 2023
mongus
style guide: N1GP:Style_guide
Pages to be created:
- game mechanic guides :holding back tears:
- adding victors
Pages to be complete:
- Golem_Hit_chip_series_(BN6)-a4avg reserve
- Corn Shot_chip_series_(BN6) frame data and counterplay
- Step_Sword_(BN6) competitive (need to think what to add for Sword_chip_series_(BN6) as well)
- and the rest of the chips :baby:
- Custom_NaviCust_part_series_(BN6)
- Charge_NaviCust_part_series_(BN6)
- and most other navicust parts :relived:
- haha good luck adding info for every single modcard
- adding ID number for the idealEXE mod in the wiki page for modcards
- Bug_Death_Thunder_(BN6) - playerzero: to finish competitive overview
- adding beast jump info for
Pages to be checked:
- Bugs_(BN6)
- add Slash Cross against Tengu Cross in both pages
- https://wiki.n1gp.net/Variable_Sword_chip_series_(BN6)
- Elec_Pulse_chip_series_(BN6)
Misc things to add
- add beast out jump targetting to all chips
- beast out jump targeting moved to be under chip description and above notes
- add slash vs dust cross in both pages
- add how b back works and the frame window timing
- add bingus patch info for bdt and tengu and windrack
- add to chips and crosses how they interact with the invis barrier glitch (and maybe finding a better name for the page :baby) Invisible + Barrier interaction
- adding the beast jump frames for chips
- add patch cards that give a navi cust part
helpful reference list
- https://wiki.n1gp.net/Statuses_(BN6)
- https://wiki.n1gp.net/Panels_(BN6)
- https://wiki.n1gp.net/Chips_(BN6)
DONE
- Bugs_(BN6) fix the navicust links to be in the right format SuprArmr
- Doll_Thunder_chip_series_(BN6) checked
- Bubble_Star_chip_series_(BN6) checked
- https://wiki.n1gp.net/Speed_NaviCust_part_series_(BN6) checked
- Fire_Burner_chip_series_(BN6) checked
- Yo-Yo_(BN6) done
- * https://wiki.n1gp.net/Shield_NaviCust_part_series_(BN6) done
- https://wiki.n1gp.net/Corn_Shot_chip_series_(BN6) doneish