Mark Cannon chip series (BN5): Difference between revisions

Chip series (BN5)
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|karmarequirement=
|karmarequirement=
|number=9
|number=9
|element=Obstacle
|element=Cursor
|damage=70
|damage=70
|mb=18
|mb=18
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|karmarequirement=
|karmarequirement=
|number=10
|number=10
|element=Obstacle
|element=Cursor
|damage=100
|damage=100
|mb=27
|mb=27
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|karmarequirement=
|karmarequirement=
|number=11
|number=11
|element=Obstacle
|element=Cursor
|damage=130
|damage=130
|mb=36
|mb=36

Revision as of 08:36, 20 October 2022

Chip 5 Standard 009.png
Chip Icon 5 Standard 009.png MrkCan1
DescriptionDoomerEX locks on 3 rows
ClassStandard
Library #9
ElementCursor Cursor
Attack power70
CodesM K S
MB18
Chip 5 Standard 010.png
Chip Icon 5 Standard 010.png MrkCan2
DescriptionDoomerEX locks on 3 rows
ClassStandard
Library #10
ElementCursor Cursor
Attack power100
CodesD F Z
MB27
Part of program advancesFootball
Chip 5 Standard 011.png
Chip Icon 5 Standard 011.png MrkCan3
DescriptionDoomerEX locks on 3 rows
ClassStandard
Library #11
ElementCursor Cursor
Attack power130
CodesE R Y
MB36