(add full name) |
m (Text replacement - "|element=Null" to "|element=None") |
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Line 4: | Line 4: | ||
|sortorder=154 | |sortorder=154 | ||
|name=Geddon1 | |name=Geddon1 | ||
|fullname= | |fullname=Geddon 1 | ||
|series=Geddon | |||
|description=Cracks all panel on screen | |description=Cracks all panel on screen | ||
|class=Standard | |class=Standard | ||
Line 11: | Line 12: | ||
|karmarequirement= | |karmarequirement= | ||
|number=154 | |number=154 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=34 | |mb=34 | ||
Line 25: | Line 26: | ||
|sortorder=155 | |sortorder=155 | ||
|name=Geddon2 | |name=Geddon2 | ||
|fullname= | |fullname=Geddon 2 | ||
|series=Geddon | |||
|description=Breaks all empty panels | |description=Breaks all empty panels | ||
|class=Standard | |class=Standard | ||
Line 32: | Line 34: | ||
|karmarequirement= | |karmarequirement= | ||
|number=155 | |number=155 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=47 | |mb=47 | ||
Line 46: | Line 48: | ||
|sortorder=156 | |sortorder=156 | ||
|name=Geddon3 | |name=Geddon3 | ||
|fullname= | |fullname=Geddon 3 | ||
|series=Geddon | |||
|description=Turns all panels to swamp | |description=Turns all panels to swamp | ||
|class=Standard | |class=Standard | ||
Line 53: | Line 56: | ||
|karmarequirement= | |karmarequirement= | ||
|number=156 | |number=156 | ||
|element= | |element=None | ||
|damage=0 | |damage=0 | ||
|mb=62 | |mb=62 |
Latest revision as of 02:36, 31 March 2023
Geddon1 | |
---|---|
Description | Cracks all panel on screen |
Full name | Geddon 1 |
Class | Standard |
Library # | 154 |
Element | None |
Attack power | — |
Codes | M P Z * |
MB | 34 |
Geddon2 | |
---|---|
Description | Breaks all empty panels |
Full name | Geddon 2 |
Class | Standard |
Library # | 155 |
Element | None |
Attack power | — |
Codes | H T W |
MB | 47 |
Geddon3 | |
---|---|
Description | Turns all panels to swamp |
Full name | Geddon 3 |
Class | Standard |
Library # | 156 |
Element | None |
Attack power | — |
Codes | A O V |
MB | 62 |
Part of program advances | PoisPhar |