N1GP:Todo: Difference between revisions

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=playerzero=
=playerzero=


add throw vs fire vs shoot in styleguide  
* add throw vs fire vs shoot in styleguide  
 
* go over the cross pages and upgrade them
* search how to create a new page type (like N1GP:something)
* mission statement to explain the goal behind the wiki and the things it's aiming to cover
===Pages to be created: ===
===Pages to be created: ===
*game mechanic guides :holding back tears:
*game mechanic guides :holding back tears:
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*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
*[[Corn Shot_chip_series_(BN6)]] frame data and counterplay
*[[Step_Sword_(BN6)]] competitive (need to think what to add for [[Sword_chip_series_(BN6)]] as well)
*[[Step_Sword_(BN6)]] competitive (need to think what to add for [[Sword_chip_series_(BN6)]] as well)
* aurahead https://wiki.n1gp.net/Aura_Head_chip_series_(BN6)
 
* https://wiki.n1gp.net/Drill_Arm_(BN6)


*[[Bug_Death_Thunder_(BN6)]] - playerzero: to finish competitive overview  
*[[Bug_Death_Thunder_(BN6)]] - playerzero: to finish competitive overview  
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** add number of hits of machgun for the different area configerations. Add how it should be used, using it mid movement from the opponent can make it more risky. bait the opponent to stepping to the bottom. standing at the top for more time to react vs standing in the middle for easier movement. more area makes it easier to dodge because you dont have to double back. taking it in * code with other combo chips to remove defense. can be a great finisher with uninstall or if the opponent was uninstalled already
** add number of hits of machgun for the different area configerations. Add how it should be used, using it mid movement from the opponent can make it more risky. bait the opponent to stepping to the bottom. standing at the top for more time to react vs standing in the middle for easier movement. more area makes it easier to dodge because you dont have to double back. taking it in * code with other combo chips to remove defense. can be a great finisher with uninstall or if the opponent was uninstalled already
* [[Roll_chip_series_(BN6)]]
* [[Roll_chip_series_(BN6)]]
* aurahead https://wiki.n1gp.net/Aura_Head_chip_series_(BN6)
* https://wiki.n1gp.net/Drill_Arm_(BN6)


===Misc things to add===
===Misc things to add===

Latest revision as of 20:57, 16 October 2024

helpful reference list


playerzero

  • add throw vs fire vs shoot in styleguide
  • go over the cross pages and upgrade them
  • search how to create a new page type (like N1GP:something)
  • mission statement to explain the goal behind the wiki and the things it's aiming to cover

Pages to be created:

  • game mechanic guides :holding back tears:
  • adding victors

Pages to be complete:

Chips


navicust


Modcards

  • adding ID number for the idealEXE mod in the wiki page for modcards (this can be done by looking at each modcard's page because they include the "mod card number" which is the value used for the patch. Basically find a way to add that to the overall table (shouldnt be too bad to do))
  • haha good luck adding info for every single modcard


Pages to be checked:

Misc things to add

  • add beast out jump targetting to all chips
  • beast out jump targeting moved to be under chip description and above notes
  • add slash vs dust cross in both pages
  • add how b back works and the frame window timing
  • add bingus patch info for bdt and tengu and windrack
  • add to chips and crosses how they interact with the invis barrier glitch (and maybe finding a better name for the page :baby) Invisible + Barrier interaction
  • adding the beast jump frames for chips
  • add patch cards that give a navi cust part
  • add more information for each bug's individual page similar to chips
  • add Slash Cross against Tengu Cross in both pages

DONE


amongus