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|sortorder=12 | |sortorder=12 | ||
|name=Pulsar1 | |name=Pulsar1 | ||
|fullname= | |fullname=Pulsar 1 | ||
|series=Pulsar | |||
|description=Sonic atk spreads when hits | |description=Sonic atk spreads when hits | ||
|class=Standard | |class=Standard | ||
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|sortorder=13 | |sortorder=13 | ||
|name=Pulsar2 | |name=Pulsar2 | ||
|fullname= | |fullname=Pulsar 2 | ||
|series=Pulsar | |||
|description=Sonic atk spreads when hits | |description=Sonic atk spreads when hits | ||
|class=Standard | |class=Standard | ||
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|sortorder=14 | |sortorder=14 | ||
|name=Pulsar3 | |name=Pulsar3 | ||
|fullname= | |fullname=Pulsar 3 | ||
|series=Pulsar | |||
|description=Sonic atk spreads when hits | |description=Sonic atk spreads when hits | ||
|class=Standard | |class=Standard |
Revision as of 23:21, 25 October 2022
Pulsar1 | |
---|---|
Description | Sonic atk spreads when hits |
Full name | Pulsar 1 |
Class | Standard |
Library # | 12 |
Element | Null Null |
Attack power | 70 |
Codes | F P T |
MB | 14 |
Chip lockout | 30 frames |
Pulsar2 | |
---|---|
Description | Sonic atk spreads when hits |
Full name | Pulsar 2 |
Class | Standard |
Library # | 13 |
Element | Null Null |
Attack power | 90 |
Codes | E G M |
MB | 26 |
Chip lockout | 30 frames |
Pulsar3 | |
---|---|
Description | Sonic atk spreads when hits |
Full name | Pulsar 3 |
Class | Standard |
Library # | 14 |
Element | Null Null |
Attack power | 110 |
Codes | C R S |
MB | 38 |
Chip lockout | 30 frames |
Part of program advances | BigNoise |